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From photorealism to the silver screen: what s next for Unreal Engine 5?

The RealTime Conference Brings Together Over 150 Speakers Across 100 Sessions for its Spring Event

The RealTime Conference Brings Together Over 150 Speakers Across 100 Sessions for its Spring Event Topics Range from ArchViz to Collaborative Work Across Industries, the Rise of Retailtainment, NFTs, In-Camera VFX, Pixel Streaming, MetaHumans, Digital Fashion and More; Registration is Free NEW YORK, April 21, 2021 (GLOBE NEWSWIRE) Today, the RealTime Conference (RTC) announces the lineup of its Spring event, featuring three 16-hour days packed full of live presentations, discussions, interviews and real-time live demos. Running April 26-28, the virtual event brings together some of the leading voices from a diverse set of industries, all united with a common goal: finding ways to take advantage of real-time technology.

Virtual Human Faces in Games Will Soon Be Indistinguishable From Real Ones

Virtual Human Faces in Games Will Soon Be Indistinguishable From Real Ones
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This Epic Games tool creates digital humans in a jiffy

This Epic Games tool creates digital humans in a jiffy ​ By IANS | Published on ​ Thu, Feb 11 2021 11:27 IST | ​ 0 Views This Epic Games tool creates digital humans in a jiffy. Image Source: IANS News New Delhi, Feb 11 : Epic Games on Thursday unveiled MetaHuman Creator, a new browser-based are tool that empowers game developers and creators of real-time 3D content to slash the time it takes to build digital humans from weeks or months to less than an hour. MetaHuman Creator runs in the Cloud via Unreal Engine Pixel Streaming. In addition to speeding up the complex process of digital human creation, it also enables teams of all shapes and sizes to more easily scale and make many types of characters to meet the demands of next-gen platforms and high-end virtual production.

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