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Epic expected iOS to account for less than 6% of Fortnite revenue in 2020

New court documents ahead of the upcoming Epic vs Apple trial have indicated how small the iOS audience was for Fortnite. The Verge shared highlights from a deposition with several Epic employees ahead of the trial, which contains excerpts selected by both Epic and Apple. In conversations between the court and Epic s chief financial officer Joe Babcock, the latter was questioned about monthly flash reports that showed Fortnite s revenue split between platforms. Babcock confirmed that revenue from iOS was the second lowest of all platforms, only outperforming Android. It s worth nothing the game was not initially available through Google Play, with Epic instead offering a direct install option.

Fortnite Made Only 7% of Its Total Revenue Through iOS

Fortnite Made Only 7% of Its Total Revenue Through iOS Apr 29, 2021 03:04 EDT A new court document sheds light on how Fortnite did not really manage to make a lot from Apple s platform to begin with. According to the source, Epic s trial against Apple revealed that iOS was one of the smallest platforms for Epic Games revenue. This is surprising when you look at the history between both companies and the backlash Epic Games had to begin with. Fortnite Relying on iOS for Just 7% of Its Total Revenue Does Not Make Sense From a Legal Point of View. This is what the report revealed.

Epic Apple documents show PS4, not iPhone, is Fortnite s cash cow

Earlier this month, we learned that the iOS version of Fortnite was a huge revenue driver for Epic Games the game earned more than $700 million from iOS customers over the two years before it was pulled by Apple, according to court documents (PDF) released ahead of Epic’s trial against the iPhone maker. But even though iOS Fortnite players brought in a staggering amount of money for Epic, iOS isn’t the biggest platform in terms of revenue for the game apparently, it might even be among the smallest. Court documents reveal that PlayStation 4 generated 46.8 percent of Fortnite’s total revenues from March 2018 through July 2020, while Xbox One, the second-highest platform, generated 27.5 percent. iOS ranked fifth, with just 7 percent of total revenue. The remaining 18.7 percent would have been split between Android, Nintendo Switch, and PCs.

Pourquoi le créateur de Fortnite a déclaré la guerre à Apple

Pourquoi le créateur de Fortnite a déclaré la guerre à Apple
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