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Transcripts for BBCNEWS Click 20240604 00:51:00

the case that they all just live in a nice hard drive, and we can just ask warner brothers, hey, can we have the assets? , and they send them to us. lots of e mail threads, different people, old companies trying to look through their backups and finding whatever they can. we eventually managed to restore, i think, a sentinel, a harvester and a foetus egg stalk. we found all the files but then we were like, how do we open it? we found an old version of the file that we could open it, export it in a different way and then be able to pull it in. they needed upgrading. they were built a long time ago, topology is different, textures we always had to redo. so they gave us a perfect starting point to build on. and it was even just exciting opening those assets, this is from the first matrix, this is wicked! getting to spin around the models and see how they were made, it was really cool. we did add more details, the way the geometry intersected, and the way it was previously built, so we

Transcripts for BBCNEWS Click 20240604 11:52:00

and it wasn t, sadly, the case that they all just live in a nice hard drive and we canjust ask warner brothers, hey, can we have the assets? , and they send them to us. lots of e mail threads, different people, old companies looking through their backups and finding whatever they can. we eventually managed to restore, i think, a sentinel, a harvester and a foetus egg stalk. we found all the files but then we were like, how do we open it? none of the modern 3d packages will open these files. we found an old version of the file that we could open it, export it in a different way and be able to pull it in. they needed upgrading. they were built a long time ago, topology is different, textures we obviously had to redo. so they gave us a perfect starting point to build on. and it was even just exciting opening those assets, this is from the first matrix, this is wicked! getting to spin around the models and see how they are made, it was really cool. we did add more details, the way the geo

Transcripts for BBCNEWS Click 20240604 14:54:00

textures we obviously had to redo. so they gave us a perfect starting point to build on. and it was even just exciting opening those assets, this is from the first matrix, this is wicked! getting to spin around the models and see how they are made, it was really cool. we did add more details, the way the geometry intersected, and the way it was previously built, so we upped the detail and upped the resolution we are a 4k movie, we had to make sure it held up in ak, where the previous versions needed a bit of a boost. the same with the foetus fields and foetus eggs, again we kept the overall design, we kept the foetus baby exactly the same, we just extended the stalks and added more detail, more cables. that fit in with the story in this case because this is 60 years, time has passed, and the machines have sort of evolved their harvesting methods to draw more power so we have the cable. io city is sort of the new zion of this movie, like the expanded city. that was one of our biggest

Transcripts for BBCNEWS Click 20220305 01:53:00

exciting opening those assets, this is from the first matrix, this is from the first matrix, this is from the first matrix, this is wicked! getting to spin around modelled and see how they are made, it was really cool they are made, it was really cool. we did add more details, the way the geometry intersected, so we increase the detail in the resolution, we are a 4k movie, we had to make sure it held up in 4k. the same with the foetus fields and foetus eggs, we kept the overall design, we kept the foetus may be exactly the same, we just extended these stalks and add more detail, more cables. that fit in with the story in this case because it is 60 years, time has passed, and the machines have sorted evolved their harvesting methods to draw more power so we have the cable. i0 city is our new sion. we had to break it down into lot of small sections, we wanted to try and create a believable city that you could feel people have lived there for a while and

Transcripts for BBCNEWS Click 20220308 02:53:00

opening those assets, this is from the first matrix, this is wicked! getting to spin around the models and see how they are made, it was really cool. we did add more details, the way the geometry intersected, and the way it was previously built, so we upped the detail and upped the resolution we are a 4k movie, we had to make sure it held up in ak, where the previous versions needed a bit of a boost. the same with the foetus fields and foetus eggs, again we kept the overall design, we kept the foetus baby exactly the same, we just extended the stalks and added more detail, more cables. that fit in with the story in this case because this is 60 years, time has passed, and the machines have sort of evolved their harvesting methods to draw more power so we have the cable. io city is sort of the new zion of this movie, like the expanded city. that was one of our biggest builds. we had to break it down into lot of small sections, we wanted to try and create a believable city that

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