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BBCNEWS Click June 4, 2024 02:53:00

weren tjust dreams. am i crazy? we don t use that word in here. for me, getting on board with the matrix was huge. i think a lot of people in this industry will probably have had the matrix affect them in different ways. there was a huge expectation on the movie s shoulders, but also on vfx, obviously we re revisiting a world that had been created 20 years ago, so we knew these assets were alive somewhere, we just had to try and track them down and find them. and it wasn t, sadly, the case that they all just live in a nice hard drive and we can just ask warner brothers, hey, can we have the assets? , and they send them to us. lots of e mail threads, different people, old companies looking through their backups and finding whatever they can. we eventually managed to restore, i think, a sentinel, a harvester and a foetus egg stalk. we found all the files but then we were like, how do we open it? none of the modern 3d packages will open these files. we found an old version

BBCNEWS Click June 4, 2024 00:50:00

were alive somewhere, we just had to try and track them down and find them. and it wasn t, sadly, the case that they all just live in a nice hard drive and we can just ask warner brothers, hey, can we have the assets? , and they send them to us. lots of e mail threads, different people, old companies looking through their backups and finding whatever they can. we eventually managed to restore, i think, a sentinel, a harvester and a foetus egg stalk. we found all the files but then we were like, how do we open it? none of the modern 3d packages will open these files. we found an old version of the file that we could open it, export it in a different way and be able to pull it in. they needed upgrading. they were built a long time ago, topology is different, textures we obviously had to redo. so they gave us a perfect starting point to build on. and it was even just exciting opening those assets, this is from the first matrix, this is wicked! getting to spin around the models and see ho

BBCNEWS Click June 4, 2024 11:50:00

weren tjust dreams. am i crazy? we don t use that word in here. for me, getting on board with the matrix was huge. i think a lot of people in this industry will probably have had the matrix affect them in different ways. there was a huge expectation on the movie s shoulders, but also on vfx, obviously we re revisiting a world that had been created 20 years ago, so we knew these assets were alive somewhere, we just had to try and track them down and find them. and it wasn t, sadly, the case that they all just live in a nice hard drive and we can just ask warner brothers, hey, can we have the assets? , and they send them to us. lots of e mail threads, different people, old companies looking through their backups and finding whatever they can. we eventually managed to restore, i think, a sentinel, a harvester and a foetus egg stalk. we found all the files but then we were like, how do we open it? none of the modern 3d packages will open these files. we found an old version

BBCNEWS Click June 4, 2024 03:51:00

so we knew these assets were alive somewhere, we just had to try and track them down and find them. and it wasn t, sadly, the case that they all just live in a nice hard drive and we can just ask warner brothers, hey, can we have the assets? , and they send them to us. lots of e mail threads, different people, old companies looking through their backups and finding whatever they can. we eventually managed to restore, i think, a sentinel, a harvester and a foetus egg stalk. we found all the files but then we were like, how do we open it? none of the modern 3d packages will open these files. we found an old version of the file that we could open it, export it in a different way and be able to pull it in. they needed upgrading. they were built a long time ago, topology is different, textures we obviously had to redo. so they gave us a perfect starting point to build on. and it was even just exciting opening those assets, this is from the first matrix, this is wicked! getting to spin arou

BBCNEWS HARDtalk June 4, 2024 15:54:00

them down and find them. and it wasn t, sadly, the case that they all just live in a nice hard drive and we can just ask warner brothers, hey, can we have the assets? , and they send them to us. lots of e mail threads, different people, old companies looking through their backups and finding whatever they can. we eventually managed to restore, i think, a sentinel, a harvester and a foetus egg stalk. we found all the files but then we were like, how do we open it? none of the modern 3d packages will open these files. we found an old version of the file that we could open it, export it in a different way and be able to pull it in. they needed upgrading. they were built a long time ago, topology is different, textures we obviously had to redo. so they gave us a perfect starting point to build on. and it was even just exciting opening those assets, this is from the first matrix, this is wicked! getting to spin around the models and see how they are made, it was really cool. we did add mor

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