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Long live the CRT – Destructoid


A community blog by humantofu
[Destructoid reader humantofu touches on a topic I’ve been thinking a lot about lately: CRT gaming. Namely, how much I miss it! Well, certain aspects, anyway. I can’t spare the room for these big lugs.
Jordan]
If you grew up in a pre-2010s household, then chances were good that at a certain point in time, there was a blocky, hulking behemoth of a TV that was resting snuggly in the middle of your family’s living room. The CRT was at times an absolute bastard of a television set, to put it nicely. Not only did some of the larger models take up a ton of space, but some entertainment centers made it an absolute pain in the ass to have multiple consoles plugged in at once. Having to worm your way around to the back of some set just to swap out a console’s A/V cables was never ideal, nor was it any fun for that matter to help carry a TV up a flight of stairs with how much some of them weighed. ....

Destructoid Community , Ol Reliable , Wanpaku Graffiti , Pound Technologies , Avermedia Live Gamer , Sony Trinitron , Virtua Cop , Sega Saturn , Serial Experimentslain , ஒள் நம்பகமான , விர்த்து காவல்துறை , சேகா சனி ,

Nostalgia Is A Trap


Nostalgia Is A Trap
Filed to:chaos control
Image: One Must Fall 2097
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There’s a reason our brains always remember the best of our relationships, with family, friends, entertainment mediums or anything. It’s a stabilising mechanism, apparently, strengthening our identity while providing reassurance. It liberates us from the present, reminds us who we are in times of self-doubt, gives us courage to go forward. ....

Tim Sweeney , Bennett Foddy , Epic Games , Silicon Graphics , Chaos Control , Virtua Cop , Chaos Control Remix , Virtua Gun , Resident Evil , Double Fine , Final Fantasy , System Shock , Nightdive Studios , One Lives Forever , Discworld Noir , Reignand Total Annihilation , Conquer Remastered , Must Fall , One Must Fall , Epic Games Store , Epic Pinball , Crash Bandicoot , Dead Cells , Getting Over It With Bennett Foddy , நேரம் ஸ்வீனி , காவியம் விளையாட்டுகள் ,

The Gamechuck Arcades feature


The Gamechuck Arcades feature
Posted by gamechuck on
Igor Kolar, co-founder of Gamechuck, and the designer behind the Gamechuck Arcade.
I’m an industrial designer by trade. At some point during the making of our first game,
All You Can Eat, it occurred to me that making games weren’t hard enough, so I thought we’d venture into hardware territory as well.
Truthfully though, I actually wanted to contribute with something closer to my own, honed skill set, and also give a previous project a better going at.
The pre-history of the Gamechuck Arcade
The idea for the
Gamechuck Arcade stems back to our days in a pan-European student organisation called ....

France General , Black Cat , Marko Jan , Igor Kolar , Im Igor Kolar , All You Can Eat , Gamechuck Arcade , Speed Limit , Virtua Cop , Metal Slug , Disneyland Paris , Commodore Amiga , Love Hult , Ooznest Workbee , The Gamechuck Arcades , பிரான்ஸ் ஜநரல் , கருப்பு பூனை , மார்கோ ஜான் , ஈகோர் கோலார் , இம் ஈகோர் கோலார் , அனைத்தும் நீங்கள் முடியும் சாப்பிடுங்கள் , வேகம் அளவு , விர்த்து காவல்துறை , உலோகம் ஸ்லக் , டிஸ்னிலேண்ட் பாரிஸ் , கமடோர் அமிகா ,