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Weird West Preview: Why we're itching for some hands-on

Weird West Preview: Why we're itching for some hands-on
stevivor.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from stevivor.com Daily Mail and Mail on Sunday newspapers.

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Mehmed The Conqueror: More Than A Bright Field Marshal


Mehmed The Conqueror: More Than A Bright Field Marshal
7th Ottoman Sultan s sophisticated character and achievements in many domains make his legacy long lasting.
Mehmed II is pertinently recognized as Mehmed the Conqueror in the world, and Abu al-Feth (The Father of the Conquest) in the wider Islamic world, owing to his conquest of Istanbul, which was the capital of the Eastern Roman Empire and one of the cultural, economic, political and religious center cities of the world.
His conquest of Istanbul on May 29, 1453, a milestone in the history of the Ottoman Empire and world history, has remained what made him be remembered for hundreds of years. However, his achievements in many other domains as builder, administrator, visionary, a man of letters, science enthusiast and patron of art should be overshadowed by his brilliant military campaigns that extended the empire as far as southern Italy in the west, Crim ....

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Video game veterans talk going indie, staying solo amidst industry consolidation


Source: Electronic Arts
It s safe to say the last couple of years have been some of the most interesting and tumultuous ever for the video game industry. In the wake of the COVID-19 pandemic, teams shifted to work entirely from home, something a majority of studios are still doing. This has led to numerous game delays and we re likely to see even more delays as 2021 continues.
Meanwhile, the rate of studio acquisitions and overall industry consolidation has also vastly increased. It feels like speculation is at an all-time high and I have to keep X Company has been acquired ready to copy at a moment s notice for a headline. At the same time, just over the past couple of years, we ve seen industry veterans leaving the AAA machine to found their own studios, including Archetype Entertainment, Bokeh Game Studio, Dreamhaven, Gravity Well, WolfEye Studios, and more. ....

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Weird West's narrative designer seeks a world without cutscenes


Storytelling in video games comes in many forms, whether it s in-game dialogue, environmental details, or even info dumps of lore via found documents and audio logs. Cinematic cutscenes have been a firm staple of delivering story beats and important plot moments, but some games writers are keen to find alternatives.
One such writer is Lucas Laredo, narrative designer on Weird West an action RPG with qualities of an immersive sim, set in a Wild West frontier that borders on dark fantasy.
Though plot specifics are under wraps, Weird West s storytelling seems to favor unique player experiences over traditional cutscenes. With this dynamic approach, the real story comes from how the game reacts to player input. ....

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