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DD#170 Missing Population news - [Neolithic]To the End

Summary of the 169th Week 1, Added new item: Identity Wipe Collar. 2, You can now brainwash almost all human enemies you can fight with and turn them into pets. (Don t try this in real life. It s a crime.) 3, Set up the data for 16 types of humans that.

DD#170 Missing Population news - [Neolithic]To the End

Summary of the 169th Week 1, Added new item: Identity Wipe Collar. 2, You can now brainwash almost all human enemies you can fight with and turn them into pets. (Don t try this in real life. It s a crime.) 3, Set up the data for 16 types of humans that.

DD# 167 Ah, Fresh Meat! Part 2 news - [Neolithic]To the End

Summary of the 166th Week 1, Zhao Sandao can now teach you cooking. 2, Nobody expected Dr. Butcher to be actually a butcher. 3, Different butchers now have different skill levels they may give you different amounts of meat. 4, Added new faith tenet.

DD# 167 Ah, Fresh Meat! Part 2 news - [Neolithic]To the End

Summary of the 166th Week 1, Zhao Sandao can now teach you cooking. 2, Nobody expected Dr. Butcher to be actually a butcher. 3, Different butchers now have different skill levels they may give you different amounts of meat. 4, Added new faith tenet.

DD#166 Ah, Fresh Meat! - Part 1 news - [Neolithic]To the End

Summary of Week 165 1, Added chickens. 2, Added 22 types of different meats. All of them are procedurally generated with attributions scaled with the attributions of the animals you slaughter to get those meats. 3, You can now get different meats from.

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