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Checking the Score: Shin Megami Tensei III Nocturne
While many point to how lifelike the next blockbuster action title is or how gorgeous an artistic indie darling is when it comes to evaluating a game, these visuals would lose their impact without a stirring soundtrack to score them. From the chip-tunes of Super Mario Bros to the Gregorian chants of Halo, video game music brings players closer to immersion and fantasy. Much like how a movie’s soundtrack sets the tone for dramatic scenes, game music also helps players connect emotionally with the story.
Checking the Score is a monthly feature devoted to these crucial compositions which are literally the soundtrack to our gaming lives. Delving into what makes them impactful, the process of composing them and the intricacies of each score, our aim is to put a spotlight on the aural backbone of gaming.
by Matthew Zawodniak - April 20, 2021, 10:00 am EDT
The best way to play a legendary game, but maybe not the best it could have been.
I was shocked and excited when an HD remaster of Shin Megami Tensei: Nocturne was announced last summer in a Nintendo Partner Showcase; despite being a fan of SMT and its spin-off subseries,I never had the opportunity to play the original PlayStation 2 game back in the day. Nearly 20 years later Nocturne has finally made its way to Nintendo systems, and Atlus hasn’t sacrificed any of the game’s uniquely bleak themes or incredible difficulty to make it happen although a relaxed “merciful” difficulty has been added for the sake of those who just want to see the story. This classic JRPG has been faithfully ported to Switch with minimal changes, but unfortunately some of the hardware limitations of the PS2 have come along for the ride as well.