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Cyberpunk 2077 Patch 1.2 Ray Tracing And DLSS Performance Test


Cyberpunk 2077 Patch 1.2 Ray Tracing And DLSS Performance Test
Apr 12, 2021 08:03 EDT
Cyberpunk 2077 has had quite a tumultuous lifecycle, to say the least. But, CDProjekt Red is churning away at improving the game and Patch 1.2 is a whopper of a release and brought many improvements as well as rolling the ray tracing functions out to everyone who supports it. Yeah, that means RDNA2 based graphics cards are able to take advantage of Cyberpunk 2077 s next-generation graphics options with Ray Traced Reflections, Ray Traced Shadows, and Ray Traced Lighting.
But the reason we re all here is for the performance, we wanted to see how things shook out with the latest patch in regards to ray tracing performance and factor in DLSS as well. We dabble a bit with the use of FidelityFX CAS to see how much performance it can pull back out for the RDNA2 cards for those who wish to play the game with these features enabled, but as you ll see in the results DLSS is a magic bullet ....

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