Slitherine has been made available through Steam Fields of Glory II in free format. Once claimed and added to your library, it will be yours forever. You
Field of Glory II: Medieval Review
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Field of Glory 2: Medieval first impressions – it sucks to be feudal Europe Field of Glory s brute strategy transports well to the medieval battlefield - but don t face a Mongol army on an open plain
All of a sudden, I want a crossbow for Christmas. Slitherine has just announced that Field of Glory II: Medieval (FOG2M) will drop on February 4, 2021. Given the press code becomes available this week, and I’ve been busy cleaving heads in the Beta for the past several weeks, believe it or not, I have thoughts.
FOG2M is really the computer version of miniature wargaming legend Richard Bodley Scott’s Oath of Fealty army list and companion to FOG tabletop. Both book and computer game cover the Feudal era from 1040 – 1270 AD, but this time the latter is a new stand-alone game and not another FOG2 DLC. Evidently, adjusting the original game’s hyper-important POA (Points of Advantage) structure to account for the oddities and nuances of armored knights kerflumping about was f
Conquer the middle ages with historical war game Field of Glory 2: Medieval
Slitherine has released a new tactical war game in its Field of Glory line, covering medieval warfare during the middle ages. Field of Glory II: Medieval is a hard-as-nails turn-based strategy game that lets you command a diverse range of armies, dating from 1040 all the way through to 1270 AD.
This is the stand-alone sequel to Field of Glory II, which was released in 2017. Both are essentially digital adaptations of the classic Field of Glory tabletop game, created by renewed designer Richard Bodley-Scott who leads the development team working on the digital successors.
Our experts pick of the very best wargames from antiquity through to the medieval period
Outside World War II, no other period of armed conflict offers as much variety and depth as the ancient world, if for no other reason than its temporal length. Using the time-honoured Wargames Research Group miniatures rules convention, ‘ancients’ actually covers from about 3000 BC to 1485 AD, although this is because the WRG lumps ‘ancient’ and ‘medieval’ together into one grouping – hence our rather expansive title to this guide!
1485 signifies a commonly accepted time where gunpowder use became widespread and, as it happens, also marks the end of the War of the Roses. Such a vast continuum of war-fighting history, stretching as it does from khopesh-toting ancient Egyptian mercenaries to the knights and fluttering battle-pennants of feudal Europe, should surely provide more than enough army fodder to keep everyone entertained.
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