Transcripts For BBCNEWS Click - Short Edition 20240709

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it's already illegal to call or text on a handheld phone while you're driving in the uk but from next year, the rules are getting even tighter. drivers will be banned from taking photos, filming, searching playlists or playing games — even while stationary — on mobiles and tablets. those who break the law will face six points on their licence and a £200 fine. caroline davies reports. # happy birthday to you... joe cairns was 1a years old when his mother last waved him off to school. i always told him, you know, "i love ya". not always would he say it back. chuckles. sometimes he would. we got him settled in the van and i waved goodbye to him. the minibusjoe was riding in was hit by a lorry. the lorry driver was checking his social media on his phone moments before the crash. finding that out, i do remember being physically sick. i was, you know — it was just that reaction that my boy was killed for nothing. for likes, you know? checking his social media. the driverjames majury was jailed for eight years for dangerous driving. the current law bans driving while texting and calling, but this change will mean that it's easier for police to charge drivers holding their phone, regardless of the reason. from next year, there'll be very few exemptions for why you're able to hold your phone while you're driving. one of them will be if you're making an emergency phone call. but another proposed one is if you're paying for something contactlessly — for example, a toll or maybe a drive—through restaurant — but your car has to be stationary. you can still use devices like satnav, for instance, but they have to be in a cradle. the law was introduced in 2003 when calls and texts were what most mobiles were used for. although police can charge drivers with other driving offences if they are using their phone and not in control of their vehicle, this change will close a loophole. if you get caught now, you're going to get a £200 fine and six points on your licence. that is quite significant. the police will be able to enforce the laws much more strongly. joe's family continue to tell his story, to make drivers think again about how and when they use their phones. he had a life — a whole beautiful life to lead. through somebody�*s choice that day, they took his life away. and he is no more. and it has to be out there, it has to be how dangerous it is to use your phone whilst you are driving. caroline davies reporting. coming up in around 10 minutes�* time, we'll have newswatch, but first, here's click. on this programme, we see a lot of really useful technology, but some things are just solutions looking for problems. the first obvious place for vr was gaming, but once the technology had proved that it was properly immersive, we started to see signs that it really could take us to real places. it could put us in all sorts of situations, including education and even medicine. and sometimes, technology turns out to be most useful where you least expect it. i've seen vr used to help people overcome phobias. you've seen it used to teach students how to do surgery. but this has to be the most powerful use of vr i have ever seen. six—month—old archie was born with sagittal synostosis. you are a happy boy, aren't you? a condition where a baby's growth in the skull fuse too early. this means as the brain grows, the skull can't grow sideways to accommodate it, so it expands front and back, distorting the head shape. oh, that was nice! while it is not life—threatening, it leaves parents like amanda and judd faced with a difficult decision as to whether they opt for the risks of surgery or let nature take its course, with the physical and psychological impacts that follow. it's been quite overwhelming, hasn't it? like, there's been a lot of appointments and a lot of time away. so, when offered the chance to be the first to use a groundbreaking new ai platform that predicts the outcome of the operation in virtual reality, theyjumped at the chance. you are able to see your own child's condition or your own child's heart or head projected into this virtual environment, with a full feeling of what will happen in terms of the treatment to your own child. i've come here to great 0rmond street hospital tojoin the family for their consultation where, for the first time, they're going to get to see the virtual reality. you're about to see now what will hopefully be the final result. how are you feeling? excited. and obviously, there is always that worry about what he is going to have done. archie babbles. and that's what he thinks of it! you will be placed in - an immersive world and you're going to be able to| interact with things using the controllers. so here is archie's skull as it stands now that we have done the reconstruction using the ct scan. and as you can see, this as the side view. we've got the forehead here, the back of the head here, and these lines are the sutures — the ones that are working still, the growth lines. so the way we do the surgery is we make a small window in the bone here. the algorithms needed to create these images have been made possible by the harnessing of data from 60 operations over the course of the last seven years. so here, the grey is the head shape as it's now, the green is the predicted head shape, so the first change that you can see is that the back of his head which, at the moment is sloping down, is pushed up a little and there's a more regular curvature to it. this immersive experience allows the parents to see from all angles a truly personalised picture of exactly how archie's head can be reshaped with surgery. would you like us to suggest anything about the head shape that you would like to see done differently? no, i think it's the back of the head that we are noticing the most. indeed, and that you should see within a week or two of surgery... wow, 0k. ..you can see the back going in. if parents feel that the shaping could be improved, like the back of the head being made broader than the images, then adjustments can be made — as long as the surgeon supports their view, of course. and, having confirmed their decision to go ahead, within a few weeks, the big day arrived. the theatre is just being prepared as, in a few minutes, archie is coming into his surgery where a spring like this is going to be inserted into his skull through a small cut. it will immediately expand and start to change the shape of his head, and then continue to do so over the next four weeks. at that point, it can be removed. invented by doctorjeelani 13 years ago, this technique has reduced operation time from three hours to a0 minutes, cut blood transfusions by 90% and provides more predictable outcomes. 0k, spring engaged. and it's that predictability that's made the data usable for visualisations with 90% accuracy. so we have just finished. the surgery�*s gone really well. the springs are in, we've seen an expansion on the table and we should meet our predictions over the next few weeks. what we've seen here is being created for one particular condition, but it could be applied to many different types of surgery in the future. what we have shown here is essentially proof of principle — that if you take a condition, an art form, make it granular enough that you can study it and put it on engineering and ai platforms, then you can actually predict the future with a reasonable degree of accuracy. what i would like to see as a surgeon in ten, perhaps 20 years' time, is that most surgeries — most surgical practice is done this way, where the control and power is very much given to the parents and the patients. two weeks on from surgery and we visited archie and his family. we're quite relieved that we are over the other side now. archie's doing really well. so we've been told that obviously now he's had it done, there shouldn't be any concerns with development and things, so we're really with how it went. but having the opportunity of doing the vr really, really sort of reassured us that we were doing the right thing. i know that was something that did cross our mind at first, but being able to actually see the before and after was quite a relief of that pressure, wasn't it? it lifted that weight off our shoulders so, yeah, we're happy. the lost city of pompeii was destroyed by an eruption of mount vesuvius in the first century. while a lot of the site was remarkably preserved, many details of life here were lost, including some of the colourful frescoes of the buildings. above the main site is the cacina rustica, a storage place for thousands of fragments of two frescoes destroyed in the initial eruption and damaged further by bombing in world war ii. how many pieces do you think are here? i think here we've get 10,000 pieces of fragments at the moment. this is only a little part because in other storerooms we have more and more in a box that never studied before. the fragments come in all sorts of sizes, from tiny bits of rubble to big pieces. so no—one knows exactly how these frescoes look like. there are lots of missing pieces. it's not like an ordinary puzzle. there will be a lot of holes in this fresco. these are three—dimensional pieces which are flat on one side. 0n the flat side, there is usually some decoration, some colour, and there is a kind of a three—dimensional structure, and these pieces do not match exactly, so it's a very difficult and challenging problem. the puzzle has remained unsolved for decades, and now, a team led by ca' foscari university of venice, will create a robotic system to analyse and eventually piece together the frescoes. called repair, or reconstructing the past: artificial intelligence and robotics meet cultural heritage, it's the first time machine learning and artificial intelligence techniques will be used to take on a project of this scale. the robot is scanning a piece of fresco using polarised lenses and so, at the end of the process, the piece will be scanned in 3d. with the same infrastructure and the same type of technology, we can also scan the same piece using hyperspectral sensors that are able to collect information that the human eyes cannot see. this information includes the residual colours of pigments used by the romans which cannot be seen with the naked eye. what we can see here is basically, the light coming from our object at different wavelengths. we can select the wavelength that we want to look at, and this amount gave us initial information of our material of our sample. different points on the objects can be selected to examine closely, with information given about similarities and differences between pixels in the image. once all of the information is collected, an algorithm will suggest how it thinks the pieces fit together and what's missing, and run it past a human expert. if this works, i think it will have a huge potential in future projects, both in pompeii and elsewhere, for not only wall paintings but also pottery fragments, which is the majority of finds during most excavations. and there is a huge potential in reconstructing and, yeah, analysing these finds. the final piece of the puzzle is a robot that will be built to be able to handle and reconstruct the frescoes using soft hands. the robot will pick up with its hands all the fragments, grasping every single pieces, and i think this kind of robotic colleague is like — maybe internet before 19 years. yes! now it's new and i hope it will be very usual and common for us in the future to have this kind of help. how interesting was that? absolutely. that wasjen in pompeii. that is it for the shortcut of clicks, the full—length version is waiting for you right now on iplayer. as ever, you can keep up with the team on social media. find us on youtube, instagram, facebook, and twitter at @bbcclick. thanks for watching. we'll see you soon. bye— bye.

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