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The Falconeer: Warrior Edition coming to PS5, PS4 and Nintendo Switch this August

The Falconeer: Warrior Edition coming to PS5, PS4 and Nintendo Switch this August Wired Productions have announced they will be bringing The Falconeer: Warrior Edition to Playstation 4, Playstation 5 and Nintendo Switch on 5th August.  The Warrior Edition of this critically acclaimed game features a wealth of content plus an all-new content pack called Edge of the World.  Watch the The Falconeer: Warrior Edition announcement trailers for both consoles below… The  Warrior Edition features a large number of updates as well as every single DLC pack released for the game since its launch on the Xbox family and Steam, including The Kraken, The Hunter and Atun’s Folly, there’s also the addition of the upcoming expansion Edge of the World.  Other additions include re-recording of significant voice-over work and a more streamlined prologue tutorial.

Gamasutra - Press Releases- BAFTA Nominated The Falconeer Soars onto Nintendo Switch, PlayStation 5 & PlayStation 4 August 5 th 2021

  The Falconeer: Warrior Edition includes a huge number of updates and every single DLC pack released since its original launch on the Xbox family of devices and Steam, including The Kraken, The Hunter and Atun’s Folly, as well as the upcoming expansion, Edge of the World. Further additions also include the re-recording of significant voice-over work, and a streamlined prologue tutorial.   The Falconeer delivers a frenetic air combat experience tailored to the power of the console of your choice as every console delivers a rock-solid 60fps experience. PlayStation 5 owners will max out the console in glorious 4k 60fps, whilst feeling every shot engage, every missile roar into life and more with bespoke haptic feedback via the DualSense controller.

Read the April issue of MCV/DEVELOP online now! Featuring Oddworld Soulstorm, Scotland Spotlight, Inkle & Failbetter and more | Business News

After five years of development, a wholly independent Oddworld Inhabitants is back to take the puzzle platformer in an epic, cinematic new direction. Lorne Lanning and Bennie Terry III talk to Seth Barton about distributed development, stunning cinematics, Unity, crunch, a technical moonshot and their PlayStation Plus deal. Chris Wallace reaches out to some of the leading experts in the Scottish games industry to get a sense of the country’s wealth of opportunities. Plus we reveal the size of that industry today thanks to a brand new survey. The Xbox Store has finally gone multilingual, with clear tagging for all varieties of language support. Seth Barton talks to Microsoft’s Briana Roberts about the update and how publishers and developers can support it.

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