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Finishing moves were planned for the cancelled Capcom Fighting All-Stars but required inputs were extremely difficult

Finishing moves were planned for the cancelled Capcom Fighting All-Stars but required inputs were extremely difficult Posted by Justin AdaptiveTrigger Gordon • January 23, 2021 at 3:56 p.m. PST • Comments: 37 Capcom Fighting All-Stars was a game that was being developed by ex-SNK employees who joined Capcom in the early 2000s who wanted to make a quick impression on the rest of the company. To save time, 3D assets from the development of the cancelled Capcom vs. SNK 3 who imported into Capcom Fighting All-Stars. Inevitably, this idea would also be scrapped due to numerous issues. Uniquely, there were actually plans to incorporate finishing moves into Capcom Fighting All-Stars. These would ve been similar to Mortal Kombat s Fatality system, though without the gore.

Capcom Fighting All-Stars was attempted by SNK employees who joined Capcom with the hopes of a quick impression but it got cancelled

Capcom Fighting All-Stars was attempted by SNK employees who joined Capcom with the hopes of a quick impression but it got cancelled Posted by Justin AdaptiveTrigger Gordon • January 17, 2021 at 7:56 p.m. PST • Comments: 41 As mentioned in previous articles, SNK ran into some serious financial problems in the early 2000s. A team of about 20 people from SNK ended up joining Capcom. Toyohisa Tanabe was among the SNK developers that went over to Capcom at this time. In Polygon s recent article that talks about an era in which Capcom and SNK frequently interacted, Tanabe talked about how development began on a game titled Capcom Fighting All-Stars.

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