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Zircon Enginea Darkplaces Markv Project Mod For Quake News Today : Breaking News, Live Updates & Top Stories | Vimarsana

Zircon Beta engine source 20240503 WIP file

Work in progress source code for a future release with optional user-interface capabilities in-progress.

Zircon Beta engine source 20240501 WIP file

Work in progress source code for a future release with optional user-interface capabilities in-progress.

smokey lit sprite addon - Zircon Engine - a DarkPlaces Mark V project mod for Quake

This is a smokey lit sprite for engine testing. DarkPlaces supports sprites that are lit by light sources instead of being fullbright. To make a sprite lit by light sources, put an exclaim in the name of the sprite like "sprite is lit!.spr32" Included.

Zircon Beta Release #48 🠥 (Win64 binary, source) file

gl texturemode is the menu. ALT-ENTER fullscreen/windowed mode timer removed (it used to make you wait a second after map change) it not appear this is needed any longer (I hope). A crash fix with ALT-ENTER and R BeginPolygon CSQC when using the DarkPlaces.

Zircon Beta Release #47 🠥 (Win64 + Linux binaries, source) file

Quake Combat+/Quake 1.5 issue with crash resolved Quake Combat+/Quake 1.5 perform autosaves very early in level load, Zircon was accessing rendering data before level had fully loaded and sometimes it would crash or not crash depending on the previous.

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