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Zircon Beta engine source 20240606 WIP file

Work in progress for a future release. Most of the changes in source code are related to "modeldecompile" with per frame support.

Zircon Beta engine source 20240603 WIP file

Work in progress for a future release. Most of the changes are related to documenting the DarkPlaces model rendering with comments and some friendlier variable names and indicating the calling functions of various functions.

Zircon Beta Release #56 🠥 (Win64 binary, source) file

Shift + Page Up / Shift + Page Down scroll the console up/down by 1 line at a time to more fine-tuned scrolling in the console. "objmodelsplit" can separate out a group in an .OBJ model and can likewise export the whole model except for a group. objmodelsplit.

Zircon Beta Release #54 🠥 (Win64 binary, source) file

Tomb of Thunder v cshift issue that results in all black screen that never clears has been eliminated (this bug likely affects every DarkPlaces going back a very long time). Empty submodel warning is now a developer print, as are division by zero Quake.

Zircon Beta Release #53 🠥 (Win64 binary, source) file

"jpegsplit" (command to bulk convert all textures in a folder to jpg) acts on png images in addition to tga. "devinfo" displays more detailed information particularly for "map" (other changes in readme). "levelshot maps all" which takes a screenshot.

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