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Combine the Franchise Challenge: Shenmue and Yakuza : ThyBlackMan com

Combine the Franchise Challenge: Shenmue and Yakuza : ThyBlackMan com
thyblackman.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from thyblackman.com Daily Mail and Mail on Sunday newspapers.

Nostalgia Is A Trap

Nostalgia Is A Trap Filed to:chaos control Image: One Must Fall 2097 To sign up for our daily newsletter covering the latest news, features and reviews, head HERE. For a running feed of all our stories, follow us on Twitter HERE. Or you can bookmark the Kotaku Australia homepage to visit whenever you need a news fix. There’s a reason our brains always remember the best of our relationships, with family, friends, entertainment mediums or anything. It’s a stabilising mechanism, apparently, strengthening our identity while providing reassurance. It liberates us from the present, reminds us who we are in times of self-doubt, gives us courage to go forward.

The Gamechuck Arcades feature

The Gamechuck Arcades feature Posted by gamechuck on Igor Kolar, co-founder of Gamechuck, and the designer behind the Gamechuck Arcade. I’m an industrial designer by trade. At some point during the making of our first game, All You Can Eat, it occurred to me that making games weren’t hard enough, so I thought we’d venture into hardware territory as well. Truthfully though, I actually wanted to contribute with something closer to my own, honed skill set, and also give a previous project a better going at. The pre-history of the Gamechuck Arcade The idea for the Gamechuck Arcade stems back to our days in a pan-European student organisation called

Gamasutra: Igor Kolar s Blog - Building an Arcade Cabinet for the 21st Century

Building an Arcade Cabinet for the 21st Century by Igor Kolar on 02/05/21 11:19:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   Hi, I’m Igor Kolar, co-founder of Gamechuck, and the designer behind the Gamechuck Arcade. I’m an industrial designer by trade. At some point during the making of our first game at Gamechuck, All You Can Eat, it occurred to me that making games weren’t hard enough, so I thought we’d venture into game hardware territory as well.

Clammy Consoles, Humid Horrors, And Retro Regrets - Feature

© Nintendo Life A few years ago a clever, witty, and shockingly beautiful Nintendo Life writer had to spend a few boring days trawling numerous websites searching for a brand new and eye-wateringly expensive wafer-thin HDTV with which to replace their ageing and sadly then only semi-functional slightly less wafer-thin HDTV. This new triumph of technology and installment-based payment plans was even more HD than previous, lesser, HDs, and everyone in the house was very happy with this newest iteration of the rectangular entertainment window. Everyone except me, Ms. What-do-you-mean-1994-was-27-years-ago?, that is. This new TV the same as just about all new TVs for sale these days had finally ditched any and all non-HDMI inputs, meaning anything older than an Xbox 360 just wasn t going to work, and I have a

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