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Watch Dogs Was Initially Pitched To Be a Driver Sequel

Ubisoft CEO Yves Guillemot says “considerable progress has been made” since abuse allegations

Today, Ubisoft s CEO Yves Guillemot has released a statement sharing insight into the changes the publisher has made since it faced a wave of accusations concerning abuse, harassment and toxicity last year. Ubisoft s CEO Yves Guillemot has released a statement sharing insight into the changes the publisher has made since it faced a wave of accusations concerning abuse, harassment and toxicity last year. The Assassin s Creed firm faced multiple allegations, both concerning individual members of staff including managers and executives and the broader company culture. Although the publisher has announced various changes to its internal structure over the past year, French publication Le Télégramme reported last week that these have had minimal impact

More The Division content is coming from Ubisoft Massive in 2021 and 2022 – TheSixthAxis

10/02/21 Comments Closed Ubisoft have confirmed that Massive Entertainment will continue to develop content for The Division 2 through 2021 and 2022 in their latest financial conference call. The statement that “more Division content” is on the way comes from Ubisoft CEO Yves Guillemot who asserted that Massive would be able to handle the workload, despite also leading development on Ubisoft’s recently announced Star Wars video game, as well as the long-in-development Avatar Project. While the scope and scale of the planned content is unknown, as we come toward the end of the second year of the game’s life, this is encouraging news for fans of the series.

A brief guide to becoming a concept artist

When the GamesIndustry.biz Academy put together its guide to getting a job in game art, Teazelcat CEO and game director Jodie Azhar pointed out that concept art roles can have hundreds of applicants for one position, making it one of the most competitive roles alongside character artists. Olivier Leonardi, expert art director at Ubisoft Reflections, then added that almost everything in game development starts with concept art, making it an ideal area of specialisation for young artists. But concept art is also widely idealised by outsiders, who don t realise what it actually entails. A common misconception is that concept art is about doing cool and pretty drawings or illustrations - it is not

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