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Improve your game design NVIDIA RTX webinars

NVIDIA has this week announced a series of new webinars that are being made available for creators and developers to learn more about the NVIDIA RTX

Richard-cowgill
Nvidia
Unreal-engine
Design-news
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NVIDIA RTX Direct Illumination Enables Games with Up to Millions of Dynamic Lights

NVIDIA RTX Direct Illumination Enables Games with Up to Millions of Dynamic Lights Apr 17, 2021 09:30 EDT If you re a regular Wccftech reader, chances are you might have stumbled into our story about ReSTIR, a deep learning algorithm devised by NVIDIA engineers to render millions of dynamic lights in real time. At the time, almost a year ago, ReSTIR (Reservoir-based Spatio-Temporal Importance Resampling) wasn t quite ready for game development purposes as its rendering cost was around 50ms for 3.4 million dynamic lights. That s way too much to be of any use for game developers, as programmers need to find their entire rendering budget into 16.6 ms if they target 60 frames per second.

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Nvidia
Technology-showcase
Reservoir-based-grid-importance-resampling
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Xbox-series
Directx-raytracing
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Real-time-denoiser
Unreal-engine
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Time-denoiser

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