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Unreal Engine 5 NvRTX Branch Has Been Updated with Experimental ReSTIR GI Support

Improve your game design NVIDIA RTX webinars

NVIDIA has this week announced a series of new webinars that are being made available for creators and developers to learn more about the NVIDIA RTX

NVIDIA RTX Direct Illumination Enables Games with Up to Millions of Dynamic Lights

NVIDIA RTX Direct Illumination Enables Games with Up to Millions of Dynamic Lights Apr 17, 2021 09:30 EDT If you re a regular Wccftech reader, chances are you might have stumbled into our story about ReSTIR, a deep learning algorithm devised by NVIDIA engineers to render millions of dynamic lights in real time. At the time, almost a year ago, ReSTIR (Reservoir-based Spatio-Temporal Importance Resampling) wasn t quite ready for game development purposes as its rendering cost was around 50ms for 3.4 million dynamic lights. That s way too much to be of any use for game developers, as programmers need to find their entire rendering budget into 16.6 ms if they target 60 frames per second.

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