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Darling Progress Report Q2 2023 | Darling Development Blog

It's been a while since our last post (4 years!) but we're finally back with another progress report. The past few years have been an exciting time for Darling with lots of changes happening in the lower levels, numerous bugs getting fixed, and many stubs being added. All these changes have been made with one goal in mind: a better experience for users. We have plans for further improvements, which we hope will make easier to use Darling and improve compatibility.

From 0 to glTF with WebGPU: Rendering the First glTF Mesh

From 0 to glTF with WebGPU: Rendering the First glTF Mesh
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Unity 2020.2 TECH Stream Now Available - Continued Improvements on Performance, Stability, and Workflows

Unity 2020.2 TECH Stream Now Available - Continued Improvements on Performance, Stability, and Workflows The latest TECH Stream release is packed with workflow enhancements to improve productivity so users can focus on the creative process Unity (NYSE: U), the world s leading platform for creating and operating interactive, real-time 3D (RT3D) content, announced the release of Unity 2020.2 TECH Stream now available to download from the Unity Store or directly in the Unity Hub. Unity 2020.2 TECH Stream introduces more than 400 improvements and enhancements to the existing tooling that speed up iteration times, provide smoother workflows, and increase productivity, giving users the ability to achieve more in less time, and ensuring an easy upgrade path to 2020 Long Term Support (LTS).

Gamasutra - New Unity updates target programming, graphics, quality of life improvements

New Unity updates target programming, graphics, quality of life improvements ); } Today Unity’s newest TECH Stream launched, which aims to improve stability and performance for developers who use the ubiquitous game engine. The 2020.2 TECH Stream update is notable as it adds a number of improvements to quality of life, programmer tools, and artist tools. The video above runs down these updates, including arrays and lists that are now reorderable in the Inspector; a new high definition render pipeline (HDRP) sample template; ambient inclusion in the universal render pipeline (URP) and more. In an interview with Gamasutra, Unity Chief Product Officer Brett Bibby said improvements around the programmer tools and performance, graphics rendering and performance, and quality of life represent the “three-legged stool” for the update.

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