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RF PHY IP for Bluetooth, Thread, Zigbee in TSMC (40nm, 22nm)

RF PHY IP for Bluetooth, Thread, Zigbee in TSMC (40nm, 22nm)
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Year of GORE - January 2023 news - GꚚRE

In 2018, we got together with an idea to make a spiritual successor to Blood. At first, the idea was nothing more than a simple Blood knockoff but over time we developed our world, characters and gameplay into something unique. Since then, we have worked.

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Last of Humanity Windows, Mac, Linux, iOS, Android game

Last of Humanity will be the World`s First, Procedurally Generated Persistent Zombie Survival Massive Multi-Player Online First Person Shooter.

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Why Kickstarter? news - Last of Humanity

Why Kickstarter? Greetings survivors, a common question going around our community is why are we going to Kickstarter? The simple fact is game development is an expensive process due to the various disciplines involved. Today’s post is designed to.

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The black art of platform conversions: The tailored port

In the previous two articles, we covered the straightforward port stage of the adaptation process and then went onto describing all the different types and approaches we identified for it over the years. You can refresh your memory on straightforward ports right here and on this page. Now, let s move on to the next stage in the process, which we call the tailored build. The goal of the tailored build stage is to conceptually and technically match the game to the target platform in such a way that it plays and feels as if it were designed for this particular platform from the start. We tailor games because we want to leverage any platform specific features to the maximum extent, and we aim for these versions to be the best versions to date.

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