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In the previous two articles, we covered the "straightforward port" stage of the adaptation process and then went onto describing all the different types and approaches we identified for it over the years. You can refresh your memory on straightforward ports right here and on this page. Now, let's move on to the next stage in the process, which we call the "tailored build."
The goal of the tailored build stage is to conceptually and technically match the game to the target platform in such a way that it plays and feels as if it were designed for this particular platform from the start. We tailor games because we want to leverage any platform specific features to the maximum extent, and we aim for these versions to be the best versions to date.

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