There are more than a few reasons to appreciate the Mortal Kombat franchise, but looking back over its history we can tease out a particular reason as to why its been so successful at connecting with fans: it listens to .
Video game developers have been known to leave secrets and mysteries unsolved within their games for fans to find on their own, and when it comes to fighting games, I don't think anyone does that better than NetherRealm Studios .
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Ed Boon liked to keep secrets. During the development of the original
Mortal Kombat, he quietly sneaked in a hidden character named Reptile a green-colored palette swap of Scorpion without telling anyone.
“It was sort of an experiment to see how long it would naturally be discovered,” Boon told me about his hidden character, who required special circumstances to summon in the game.
Boon programmed the early Mortal Kombat games by himself, so he had carte blanche to include anything he wanted. This was the man who created the series’ first Fatality as a hidden finishing move. (It was Johnny Cage decapitating himself, because Cage was the only character in