Published 26 Feb, 2021 We now know that there s quite a wait yet for Halo Infinite to arrive this autumn, but 343 Industries have committed to filling that time with regular blog post chats from developers. This month they ve rounded up a crew to talk about what makes Infinite a spiritual reboot of earlier Halo games. They ve also snuck in a cheeky defense of the grappleshot. In this month s Inside Infinite, campaign art lead Justin Dinges says that 343 s art direction is focused on themes of legacy and simplicity . We really want players to feel like they are experiencing a game that they remember fondly (Halo: Combat Evolved), but with modernized graphics of course, Dinges says. Another good example is how we have taken the visual design of the Jackals and Grunts back closer to their appearance in Halo 3 and previous titles. We want players to feel a nostalgic familiarity with these designs, like meeting up with an old friend, as they expe