When
Halo Infinite comes out later this year, it will allow you to do something you’ve not been to do in any previous game in the series: push enemies off the edge of the Halo ring itself. The tidbit of information came from the latest community Q&A
Infinite developer 343 Industries held this week (via
IGN). A fan asked the team if it’s possible to knock enemies off the game’s new Zeta Halo setting. “The answer is yes,” said Gameplay Director Troy Mashburn, who went on to share how he did exactly that while playing the game recently.
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Halo Infinite won t have dual-wielding
BANG Showbiz 12/03/2021 Bang Showbiz
343 Industries has confirmed Halo Infinite won t feature dual-wielding.
The game s sandbox designer Quinn DelHoyo was joined by lead world designer John Mulkey, campaign art lead Justin Dinges and gameplay director Troy Mashburn this week as part of a 44-minute Microsoft video answering fans questions about the game.
On the subject of dual-wielding, DelHoyo said it s not currently on the cards , adding: Whenever you set out to make a game with the size of Halo Infinite , there s so many things you can do. I think we have a very talented team where we can do anything but we can t do everything.