it is one of very few companies making games designed specifically for autistic people. i have a 26 year old daughter who is autistic and we have spent many years trying to find things that will help her in her everyday life. when i tried a vr headset on the first time about six years ago, i thought, i wonder if autistic people could benefit from vr. the main object of the game is to make the world s greatest sandwich. as you do. but after the sandwich creating experiment goes wrong, you have to spend the game chasing around after these little guys. so what kind of things do you have to bear in mind when you are designing something like this? so if there was a particular mechanic that we thought might be problematic, maybe a barrier to play for some autistic people, or in general, we wouldn t include it, avoiding stressful game mechanics. so time limits are not in the game. but also allowing really in depth customisations. if there is a particular sound in the game that someone finds q
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