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Transcripts for BBCNEWS Click 20240604 03:52:00

is to make the world s greatest sandwich. as you do! but after the sandwich creating experiment goes wrong, you have to spend the game chasing around after these little guys. so, what kind of things do you have to bear in mind when you re designing something like this? so, if there was a particular mechanic that we thought might be problematic, might be a barrier to play for some autistic people or in general, we just wouldn t include it, avoiding stressful game mechanics. so things like time limits arejust not in the game, but also allowing kind of really in depth customisation. if there s a particular sound in the game which someone finds quite triggering, they can just go in and turn that sound off. so i m able to give it a go? yeah, absolutely. i wasn t really sure what to expect, but it does a greatjob of leaning into what vr is all about and putting you into a totally different environment. oh, cool! this is one of the kind of design features in our game from an accessibility per

Transcripts for BBCNEWS Click 20240604 01:51:00

things that will help her in her everyday life. when i tried a vr headset on the first time about six years ago, i thought, i wonder if autistic people could benefit from vr. the main object of the game is to make the world s greatest sandwich. as you do. but after the sandwich creating experiment goes wrong, you have to spend the game chasing around after these little guys. so what kind of things do you have to bear in mind when you are designing something like this? so if there was a particular mechanic that we thought might be problematic, maybe a barrier to play for some autistic people, or in general, we wouldn t include it, avoiding stressful game mechanics. so time limits are not in the game. but also allowing really in depth customisations. if there is a particular sound in the game that someone finds quite triggering, you canjust go and turn that sound off. so i am able to give it a go? yeah, absolutely. i wasn t really sure what to expect, but it does a greatjob of leaning in

Transcripts for BBCNEWS Click 20240604 03:52:00

is to make the world s greatest sandwich. as you do. but after the sandwich creating experiment goes wrong, you have to spend the game chasing around after these little guys. so what kind of things do you have to bear in mind when you are designing something like this? so if there was a particular mechanic that we thought might be problematic, maybe a barrier to play for some autistic people, or in general, we wouldn t include it, avoiding stressful game mechanics. so time limits are not in the game. but also allowing really in depth customisations. if there is a particular sound in the game that someone finds quite triggering, you canjust go and turn that sound off. so i am able to give it a go? yeah, absolutely. i wasn t really sure what to expect, but it does a greatjob of leaning into what vr is all about and putting you into a totally different environment. oh, cool! this is one of the kind of design features in our game, from an accessibility perspective. when it gets a board up

Transcripts for BBCNEWS Click 20240604 04:52:00

on the first time about six years ago, i thought, i wonder if autistic people could benefit from vr. the main object of the game is to make the world s greatest sandwich. as you do. but after the sandwich creating experiment goes wrong, you have to spend the game chasing around after these little guys. so what kind of things do you have to bear in mind when you are designing something like this? so if there was a particular mechanic that we thought might be problematic, maybe a barrier to play for some autistic people, or in general, we wouldn t include it, avoiding stressful game mechanics. so time limits are not in the game. but also allowing really in depth customisations. if there is a particular sound in the game that someone finds quite triggering, you canjust go and turn that sound off. so i am able to give it a go? yeah, absolutely. i wasn t really sure what to expect, but it does a greatjob of leaning into what vr is all about and putting you into a totally different environme

Transcripts for BBCNEWS Click 20240604 12:51:00

been developed by changingday, a startup based in glasgow. it is one of very few companies making games designed specifically for autistic people. i have a 26 year old daughter who is autistic and we have spent many years trying to find things that will help her in her everyday life. when i tried a vr headset on the first time about six years ago, i thought, i wonder if autistic people could benefit from vr. the main object of the game is to make the world s greatest sandwich. as you do. but after the sandwich creating experiment goes wrong, you have to spend the game chasing around after these little guys. so what kind of things do you have to bear in mind when you are designing something like this? so if there was a particular mechanic that we thought might be problematic, maybe a barrier to play for some autistic people, or in general, we wouldn t include it, avoiding stressful game mechanics. so time limits are not in the game. but also allowing really in depth customisations. if t

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