An inevitable question for any streaming strategy or workflow is Will it scale? When it comes to incorporating interactivity, promoting it, and delivering interactive experiences that are satisfying both for large-scale streaming audiences and the brands behind them, this question is more mission-critical than ever. In a recent panel at Streaming Media Connect 2023, B Live s Jay Kopelman, Bulldog DM s John Petrocelli, and LiveX s Corey Behnke break down the problem and the challenges facing streamers and brands when it comes to making streaming interactivity is popular and profitable for all its stakeholders.
Most live-streamed productions are almost entirely focused delivering a great stream to a live audience, but if you re not thinking about the flip to VOD when you re live, many producers would argue that it s one of the first things you should be thinking when the live show ends.
Well-known as an action camera for capturing on-the-go video, the GoPro is popular with those involved in sports, underwater activities, capturing vacation footage, and a host of other use cases. However, the GoPro Hero11 Black can also serve as a high-quality webcam for meetings or online conferences using web applications like Zoom, Microsoft Teams, and GoTo Meeting, and it can be deployed in production streaming workflows for YouTubers and video podcasters.
Think of the Canon XF605 as a high-performance sports car among everyday sedans. Both will get you there, but one definitely will enhance the trip with more useful features. If you re worried about the premium price of the XF605, I would still argue that while it may take another two or three jobs to pay it off, you will be happy with the results you get from it.