C++ raytracer that supports custom models. Supports running the calculations on the CPU using C++11 threads or in the GPU via CUDA. - GitHub - maxilevi/raytracer: C++ raytracer that supports custom models. Supports running the calculations on the CPU using C++11 threads or in the GPU via CUDA.
Spider-Man: Miles Morales swings its way onto PCs, and along with enhanced ray tracing visuals and other upgrades, it includes the full suite of upscaling technologies from AMD, Intel, and Nvidia. We
AMD s RDNA 3 GPU architecture promises improved performance, more than a 50% boost in efficiency, better ray tracing hardware, and numerous other architectural upgrades. It s also the first consumer G
A tutorial/guide on getting started with DirectX Raytracing. It is basically everything I wished I had when getting started with DXR for the first time.