Roar of Conquest: The Holy Roman Empire Roster news
Detailed description of the Holy Roman Empire roster.
Apr 4th, 2021
Greetings! Today I will covering the stats and availability of the Imperial roster in Roar of Conquest, overhaul of Stainless Steel 6.4. This article should help those who are curious to have a better understanding of how Empire's roster will perform in battle and when certain units will become available in the campaign. The stats you see here will reflect version 4.0 of ROC. Now onto the details!
The Holy Roman Empire
The Empire is blessed with good options in every part of their roster, making them one of the most well-rounded factions in the mod. As the campaign moves forward, they continue to unlock strong units, making them one of the most interesting factions to play as for a lengthy campaign. As far as battle strategies are concerned, a balanced approach incorporating all elements of your army is the best call to make; while certain factions will do better than you in certain areas, (say cavalry when fighting France), your balanced roster will allow you to exploit your enemies weaknesses. For reference, the unit sizes I will be listing here are when the game is put on 'ultra unit size', Secondary Melee Attack represents the secondary weapon cavalry units use after completing a charge, and the acronym AP stands for armor-piercing. For the rebirth of Charlemagne's legacy, on to war!