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As much as I've been enjoying Helldivers 2 recently, there are some improvements that can be made. The server situation is finally starting to clear up, but on the visual side, we are still limited to what appears to be FSR 1.0 for upscaling. In our review of the game, I pointed out that the …

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Johan Pilestedt ,Intel ,Nvidia ,Unreal Engine ,Amd ,Arrowhead ,Dlss ,Fsr ,Helldivers 2 ,Intel Xess ,News ,Upscaling ,

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