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Intel recently unveiled XeSS 1.3, the latest version of the company's answer to Nvidia DLSS and AMD FSR. The update adjusts the render scale of each preset.
Microsoft will reveal DirectSR during its DirectX State of the Union presentation at GDC 2024 next month. Details on the technology are scant, but it will likely.
As much as I've been enjoying Helldivers 2 recently, there are some improvements that can be made. The server situation is finally starting to clear up, but on the visual side, we are still limited to what appears to be FSR 1.0 for upscaling. In our review of the game, I pointed out that the …