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A screen grab from Rafi Nizam's presentation, demonstrating how up-to-date technology can exponentially speed up workflow
​The second day of Cartoon Digital 2021 (26-28 May) hosted a panel entitled “Real Time Revolution! Are Game Engines the Future of Digital Production for TV and Film?”. The session was a chance to discuss how the most recent technological advances are changing workflows and redesigning production pipelines to make animated content creation more time-efficient, democratised, artist-friendly, nimble and collaborative.
After a brief introduction touching upon the theme of convergence, made by Warner Media's head of Digital Content Strategy and Product,
Marc Goodchild, the floor was given to multi-disciplinary creative consultant and media executive

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