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Days Gone PC: a quality conversion that elevates the console experience


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Days Gone PC: a quality conversion that elevates the console experience
And performance is solid too.
Updated on 18 May 2021
Sony promised us more PC conversions of their stellar first party development output and while Horizon Zero Dawn illustrated that this is far from a simple process, Days Gone is on another level. The upgrades are strategically chosen but effective - and performance is solid on both Nvidia and AMD hardware. In fact, there are one or two touches here and there included in this game that really hope to see other developers bring to their own titles, especially when it comes to configurability. While we re not getting ....

Horizon Zero Dawn , Days Gone , Unreal Engine , Bend Studio , Xbox Series , Digital Foundry , Lighting Quality , Gears Tactics , அடிவானம் பூஜ்யம் விடியல் , நாட்கள் போய்விட்டது , உண்மையற்றது இயந்திரம் , வளைவு ஸ்டுடியோ , க்ஷ்போக்ஷ தொடர் , டிஜிட்டல் ஃபவுண்டரி , விளக்குகள் தரம் , கியர்ஸ் தந்திரோபாயங்கள் ,

Resident Evil 8 graphics optimisation guide - most important graphics settings benchmarked


The next chapter in the Resident Evil mainline series is finally here and looking better than ever. Performance so far has been pretty good but still a little demanding on mid-range hardware, but that doesn t mean there isn t room to improve. How demanding is each graphics settings individually? What are the most demanding graphics settings? And how much can we adjust each setting to give us better performance?
In this article we will take a look at which Resident Evil 8 graphics settings are the best to turn all the way up to Ultra and which ones can get us a little FPS boost for no real visual loss when we turn them off or down. We ve compiled a list below of the most demanding graphics options in the game, so you can get a handle on what to expect when you adjust different graphics settings in Resident Evil Village to get the perfect balance of visual fidelity and FPS performance in game. ....

Nvidia Geforce , Resident Evil , Resident Evil Village , Intel Core , Ray Tracing , Variable Rate Shading , Resi Evil Village Frame Rates , Options Performance , Shadow Quality , Ambient Occlusion , Texture Filter Quality , Mesh Quality , Volumetric Lighting Quality , Rendering Mode , Shadow Cache , Graphics Settings Benchmark , Video Settings , Resi Evil Village , Mode Interlaced , Contrast Adaptive Sharpening , Quality High , Texture Quality , Filter Quality High , Filter Quality , Quality Max , Space Reflections ,