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Alex Nichiporchik, TinyBuild’s talkative CEO, appears before us in a very bright orange jacket. Usually that would raise an eyebrow, but we saw the same jacket only a few days before when Nichiporchik hosted the first TinyBuild Direct, a showcase of four new titles from the publisher. And it’s no secret where the choice of name came from. “Nintendo has a great format. And it gives you an idea of what to expect,” Nichiporchik tells us. The format, a series of new titles with trailers, is certainly familiar, there’s even demos on Steam to play straightaway after. However, Nintendo has a fanbase that knows what to expect from the company. So with that in mind, does TinyBuild have a similar connected appeal across its titles, we wonder? ....
February 26, 2021 10:00am by Trilby Beresford Flight School Studio/MWM Interactive Stonefly features a coming-of-age story about an inventor on a quest to recover a lost family heirloom. The Independent Gamer is a curated roundup of news from indie gaming, landing here every other Friday. Developer Flight School Studio and publisher MWM Interactive this week announced that it will release new game Stonefly, described as a chill and tranquil action-adventure, this summer. The game features a coming-of-age story about an inventor on a quest to recover a lost family heirloom, with art inspired by mid-century modern design. Players will harvest materials, explore flora and fauna, and meet a range of characters on their journey. ....
[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.] FOR IMMEDIATE RELEASE ST. PETERSBURG, RUSSIA Feb. 23, 2021 Cartel Tycoon, the story-driven drug empire business simulator from publisher tinyBuild and newly acquired studio Moon Moose, begins its rise to power on Steam Early Access, the Epic Games Store, and GOG for PC on Thursday, March 18. New character stories, deeper management systems, and deadlier dangers will expand upon Uncut Earliest Access.
Rule as a drug baron on a bigger scale than ever. New introductory missions provide a smooth learning curve for new players and a new story for veteran kingpins. Build a personal relationship with your lieutenants, each with a story-driven quest line. Leverage the common people’s loyalty to protect lieutenants and fend off law enforcement attacks. Capture new smuggling routes, like airports, seaports, and land ....
Today, publisher and developer tinyBuild has announced a series of development studio acquisitions. We’re Five Games (Totally Reliable Delivery Service), Hungry Couch (Black Skylands), and Moon Moose (Cartel Tycoon) have joined the ranks of tinyBuild’s first-party developers, adding to previous acquisitions of the Dynamic Pixels dev team (Hello Neighbor), HakJak Studios (Guts & Glory and newly announced Pigeon Simulator reboot), and Hologryph (co-developers of Party Hard 2 and Secret Neighbor). These acquisitions bring the total number of tinyBuild-owned development studios to seven, including the Latvian tinyBuild Riga development team currently working on Hello Engineer. “We believe that long-term thinking and long-term partnerships are the way to move forward for tinyBuild,” says Alex Nichiporchik, CEO of tinyBuild. “With We’re Five, Hungry Couch and Moon Moose all joining the orange family, our new first-party studios will have access to tinyBuild’s reso ....