Soapbox: 69% of PlayStation s Revenue Is Driven by PS Store, But the Shopping Experience Sucks
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There are many things I don’t understand in this world – wrestling being the main one, really – but Sony’s recent round of financials had me parroting that emoji where the little yellow guy has his chin perched on his thumb and index finger. A staggering 69 per cent of PlayStation’s revenue for the previous fiscal year was generated by the
PS Store – that’s including digital games, microtransactions, and subscriptions like
PS Plus. And yet, the shopping experience on PlayStation kinda sucks.
Push Square readers are extremely passionate about subjects like the closure of Japan Studio and crossplay – but in essence, these are drops in the ocean compared to the importance of Sony’s digital storefront. Let’s reiterate the above statistic: 69 per cent of PlayStation’s
New PS5 Rumor Has Nostalgic PS2 Fans Very Excited
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According to a new rumor, one of the PS2 s best games is coming to the PS5. The PS2 is the best-selling console of all time, partially because of its vast library of classics. For the PS2 specifically, 2005 was a great year. Most notably, Sony debuted
God of War in 2005, a series that is not only still going to this day, but a series that has become vital to PlayStation s success. In 2005 we also got
Resident Evil 4,
GTA San Andreas, and many other great games.
What also released in 2005 was
Shadow of the Colossus, which is widely considered not only one of the best PS2 games, but one of the greatest games of all time, and Fumito Ueda s best work to date. Since the PS2, the game has been remastered for the PS3 and remade for the PS4. And now it sounds like it s going to keep the streak going and come to PS5 in either remastered or remade form.
The continuing phenomena of empty store shelves and inflated scalper prices over the past half-year or so already told us everything we needed to know, I suppose, but this week we got confirmation: both the Xbox Series X and PlayStation 5 are doing really rather nicely for themselves.
The financial results for Sony and Microsoft brought varying levels of detail about their consoles performance, but both can be summed up as strong record-breaking, in fact. Hardware is selling as fast as either company can manufacture it, and while the global semiconductor shortage is putting a crimp on that supply chain, the volumes being moved are still enough to make this into almost certainly the fastest-selling console generation in history.