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Massachusetts Institute of Technology Between remote learning, more time spent at home, and working parents trying to keep their kids occupied, children across the United States have clocked in record-breaking hours of screen time during the pandemic. Much of it is supervised and curated by teachers or parents – but increasingly, kids of all ages are watching videos, playing games, and interacting with devices powered by artificial intelligence. As head of the Personal Robots group and AI Education at MIT, Media Lab Professor Cynthia Breazeal is on a mission to help this generation of young people to grow up understanding the AI they use. ....
Credits: Photo courtesy of the Personal Robots group, MIT Media Lab. Previous image Next image Between remote learning, more time spent at home, and working parents trying to keep their kids occupied, children across the United States have clocked in record-breaking hours of screen time during the pandemic. Much of it is supervised and curated by teachers or parents but increasingly, kids of all ages are watching videos, playing games, and interacting with devices powered by artificial intelligence. As head of the Personal Robots group and AI Education at MIT, Media Lab Professor Cynthia Breazeal is on a mission to help this generation of young people to grow up understanding the AI they use. ....
Partner Content UAE’s HBMSU launches gamification in higher education for students to deepen engagement levels in the learning process EduGame integrates games into learning as a smart and effective higher education tool Sponsored by HBMSU s EduGame is a new gamification system that integrates games into learning Video Credit: Supplied Smart learning environments can provide effective learning experiences that allow students to deepen levels of engagement, motivation and involvement in the learning process. UAE’s Hamdan Bin Mohammed Smart University (HBMSU) has introduced the concept of EduGame – a new gamification system that integrates games into learning – with the aim to make the learning experience more futuristic, skill based and fun. ....
By Jim Shelton December 18, 2020 Share this with FacebookShare this with TwitterShare this with LinkedInShare this with EmailPrint this A screenshot from the “Learning by Doing” website. As any parent homeschooling a young student knows all too well, finding fun science experiments that can be conducted safely and affordably at home while also conveying important scientific concepts isn’t easy. All too often, home experiments require the purchase of materials or supplies that families don’t have readily available. In other cases, the experiments don’t provide avenues for further reading or additional experimentation. Well, help is on the way, thanks to Yale’s Franke Program in Science and the Humanities, with an assist from the Massachusetts Institute of Technology. ....