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Sony Japan Studio is being restructured, but their legacy should live on PC rockpapershotgun.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from rockpapershotgun.com Daily Mail and Mail on Sunday newspapers.
Report: PlayStation's Japan Studio is being wound down, but Astro's Playroom developer ASOBI Team will survive – TheSixthAxis thesixthaxis.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from thesixthaxis.com Daily Mail and Mail on Sunday newspapers.
Among the industry s major publishers, Bandai Namco may be the most inconsistent in terms of the critical reception of its games if not across its entire history, then certainly in the last few years. If you exclude re-releases and remasters of older titles, the last Bandai Namco product to reach a Metacritic average of 80 was Ace Combat 7: Skies Unknown in January 2019. If you narrow that to its more Western-facing games, the track record is patchier still, with its biggest critical success of the last three years being Digixart s 11-11: Memories Retold, which got a Metacritic average of 77 in November 2018. ....
Little Nightmares 2 | Critical Consensus gamesindustry.biz - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from gamesindustry.biz Daily Mail and Mail on Sunday newspapers.
Get it? The seven “Cs”. The joke makes a bit more sense when I explain that Faraday is the main character in Olija. He and his crew have been shipwrecked, and Faraday’s goal is to save his fellow survivors and escape the land of Terraphage. That’s the basic gist of the plot, and for the most part it’s all I need for a game, but what I think Olija lacks in story is made up for by the way it is told and the mystery it never fully explains. On the surface Olija looks like cinematic platformers like Prince of Persia and Out of This World (Another World) because the way the characters move looks like the old rotoscoping techniques used in those games, but Olija decides to be a combat focused platforming game. Sometimes the story takes front and center with dialogue delivered in a seemingly nonsense language with subtitles (similar to the works of Team Ico) but for the most part fast paced combat and platforming is Olija’s bread and butter. That being said, some of t ....