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Beasties combines monster training, farming, and match-3 on Switch


Beasties combines monster training, farming, and match-3 on Switch
Match-3 is certainly a differentiator, for better or worse.
Six-person German indie developer rokaplay has announced
Beasties for PC and Nintendo Switch, which combines farming, monster training, and a match-3 mechanic for (nonviolent) combat. You will farm to earn money and forage to craft various items, form alliances with Beasties, and train those critters to engage in “easy to learn, hard to master” turn-based match-3 battles.
Beasties has just begun a Kickstarter campaign seeking additional funding that works out to $24,336, so check that out if you’re interested in supporting the game. The Kickstarter also provides a lengthy breakdown of the game in general. ....

Studio Ghibli , Six Person German , Nintendo Switch , Monster Sanctuary , Darkest Dungeon , Stardew Valley , ஸ்டுடியோ கீபிளி , நிண்டெண்டோ சொடுக்கி , அசுரன் சரணாலயம் , இருண்ட நிலவறை ,

Gamasutra - How indies add flavor to monster combat 25 years after Pokemon


How indies add flavor to monster combat 25 years after Pokemon
April 23, 2021 | By
Dan Colonna
April 23, 2021 | By
Dan Colonna
); }
Catch, train, battle, repeat. After 25 years, the core aspects of Pokémon’s combat system have remained mostly unchanged. Although new features such as Mega Evolution and Max Raid Battles have been added to spice things up, mainline Pokémon RPGs still feature the same familiar gameplay that they always have.
With a saga that now spans multiple sequels and console generations, it’s impressive to see just how similar current-day Pokémon titles are to their predecessors. On top of that, Pokémon has inspired an entire generation of game creators to craft their own monster-taming RPGs. ....

Jochem Pouwels , Coromon Pok , Daniel Barba , Mega Evolution , Max Raid Battles , Madrid Based Temtem , Moi Rai , Denis Sinner , Monster Sanctuary , Ridiculously Ambitious , Game Boy , மெகா பரிணாமம் , அதிகபட்சம் சோதனை போர்கள் , மொய் ராய் , டெனிஸ் பாவி , அசுரன் சரணாலயம் , விளையாட்டு சிறுவன் ,

Gamasutra - How indies add flavor to monster combat 25 years after Pokémon


How indies add flavor to monster combat 25 years after Pokémon
April 23, 2021 | By
Dan Colonna
April 23, 2021 | By
Dan Colonna
); }
Catch, train, battle, repeat. After 25 years, the core aspects of Pokémon’s combat system have remained mostly unchanged. Although new features such as Mega Evolution and Max Raid Battles have been added to spice things up, mainline Pokémon RPGs still feature the same familiar gameplay that they always have.
With a saga that now spans multiple sequels and console generations, it’s impressive to see just how similar current-day Pokémon titles are to their predecessors. On top of that, Pokémon has inspired an entire generation of game creators to craft their own monster-taming RPGs. ....

Jochem Pouwels , Coromon Pok , Daniel Barba , Mega Evolution , Max Raid Battles , Madrid Based Temtem , Moi Rai , Denis Sinner , Monster Sanctuary , Ridiculously Ambitious , Game Boy , மெகா பரிணாமம் , அதிகபட்சம் சோதனை போர்கள் , மொய் ராய் , டெனிஸ் பாவி , அசுரன் சரணாலயம் , விளையாட்டு சிறுவன் ,