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LIGHTSPEED STUDIOS Taps Unreal Engine 5 to Make Foray into the Open World of Wuxia with New Code: To Jin Yong

SINGAPORE, June 28, 2022 /PRNewswire/ LIGHTSPEED STUDIOS today announced it is developing a new game titled Code: To Jin Yong. Code: To Jin Yong, which harnesses the power of Unreal Engine 5 (UE5), is an open world role-playing game (RPG) adapted from the martial arts ('wuxia') novels written by legendary author Jin Yong () and published by Ming Ho Publications. Set for global release, Code: To Jin Yong will closely recreate the Jin Yong universe for the first time, bringing to players a vast, rich and diverse martial arts world close to the heart of many wuxia lovers everywhere. Players will be able to explore and immerse themselves in the iconic martial arts world penned by Jin Yong. With full access to the author's stories and characters such as Yang Guo (), Guo Jing () and Linghu Chong (), Code: To Jin Yong seeks to bring to life the wuxia dreams for generations of people who grew up on the novels and countless television adaptations. The game will breathe new life int ....

Yang Guo , United States , New Zealand , United Kingdom , United Arab Emirates , Guo Jing , South Korea , Ming Ho , Jin Yong , Linghu Chong , Jin Yong Wuxia , Jin Yonghere , Electronic Arts , Krafton Inc , Unreal Engine , Motion Matching , Control Rig , Adobe Substance , Huashan Mountain , Yong Wuxia , United Arab , Apex Legends Mobile , June 28 , 022 Prnewswire Lightspeed Studios Today Announced It Is Developinga New Game Titled Code To Jin Yong , Hich Harnesses The Power Of Unreal Engine 5 Ue5 , S An Open World Role Playing Game Rpg Adapted From The Martial Arts 39 Wuxia Novels Written By Legendary Author Jin Yong And Published Ming Ho Publications Set For Global Release ,

Tencent Games Explores the Value of Game Technology with More Than 40 Product Releases

SHENZHEN, China, June 27, 2022 /PRNewswire/ Tencent Games introduced 44 product and projects for the Chinese market, along with several projects that harness game-related technology for cultural, industrial and scientific research at its "SPARK 2022" conference. At the virtual conference, Tencent Senior Vice President Steven Ma emphasized the growing importance and benefits of crossover technologies that originated during game development, with players even beginning to experience a blending of the real and online worlds, in a sort of "hyper-digital reality." "The gaming industry is not one that develops in isolation. Since its inception, the industry has always been mutually driven and symbiotically developed with cutting-edge technologies, and have accumulated a series of unique technical capabilities," said Ma - or, more accurately, Ma's high-fidelity digital double built using homegrown next-gen technology from Tencent's NExT Studios, which de ....

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