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When We Made… Fae Farm - MCV/DEVELOP

Isaac Epp, game director of Fae Farm at Phoenix Labs, tells Vince Pavey about the challenges of infusing the cosy life sim genre with a dash of fairy magic and adventure

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The December/January issue of MCV/DEVELOP is online now! Inside: The Canary Islands, Liberation, DEVELOP/JOBS, Fae Farm and more!

There’s a new issue of MCV/DEVELOP out now – and you can read it here for free

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The Untitled Games Project is looking for games industry guests for Season 2

The Untitled Games Project podcast has put out a call for guests for its next season

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When We Made… Remnant II - MCV/DEVELOP

David Adams, Remnant II game director and president of Gunfire Games, tells Vince Pavey about the work that went into developing the sequel to Remnant: From the Ashes as the pair avoid catching Root Rot

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I'd Buy That For (More Than) A Dollar: Yannick Allaert at Nacon on their new premium controller for PS5

Yannick Allaert, Head of Accessories at Nacon tells Vince Pavey about their new premium controller option for the PlayStation 5, and why competition and being different are good for the controller biz.

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