Now that Microsoft’s bid to buy Activision-Blizzard has gone through, Microsoft has gained access to a metric ton of characters they could use as guest characters for the next Killer Instinct. Let’s s
by the NWR Staff - March 16, 2021, 11:19 am EDT
A key pillar of the initial development of Crash 4: It s About Time was the difficulty had to be fair and not cheap.
Last week, Crash Bandicoot 4: It s About Time came to Nintendo Switch. It marks the first brand new adventure for the bandicoot on a Nintendo system in a decade. Before it came out, we had the chance to send over some questions to developer Toys For Bob s Creative Producer Lou Studdert. He talked to us about the challenges of porting the game to Switch and even addressed some of the response to the original launch s difficulty. If you re craving more Crash content, you can check out our review. Thanks to Activision and Toys for Bob for the interview opportunity!