This will update Kyle Katarn s lightsaber to be the original game s length (0.120 units), which is 20% longer than the length in Jedi Knight Remastered 3.2 (0.100 units). I m not sure if this was intentional, but I prefer the original lightsaber length.
This is a fix that will make Weegee render correctly by providing the JKGFXEXT1 textures in .mat format in a single .gob file. This will almost certainly be fixed in the next Jedi Knight Remastered release, but until then, this will fix Weegee. I am.