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Gamasutra - Road to the IGF: Lobanov, Dean-Jones, Raine, & Berger s Chicory: A Colorful Tale

Gamasutra - Bringing out players creativity in the wondrous Chicory: A Colorful Tale

Gamasutra - Inside the fantastic murder-mystery design of Paradise Killer

Independent Games Festival finalist  Paradise Killer is a murder mystery that asks players to do some real detective work, letting them accuse and interrogate anyone they think may be involved in the crime. Gamasutra sent some questions to Oli Clarke Smith, creative director for the Seumas McNally Grand Prize-nominated game, who talked about the challenges of making a detective game where you can follow your own theories on the evidence no matter what they are, as well as the appeal of making the player really do some detective work if they want some answers. Who are you, and what was your role in developing 

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