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Have you ever wondered what the world would look like with technology so advanced it seems straight out of a sci-fi movie? Picture a world where machines can learn, adapt, and solve complex problems on their own. In a world where diseases are not simply treated, but predicted and prevented, diseases will almost certainly appear. ....
Share this article Share this article ResearchAndMarkets.com s offering. User Interface technologies have moved beyond the concept of simply representing machines to their users to enabling sophisticated and personalized interaction. The COVID-19 pandemic has accelerated their use in healthcare, manufacturing, education, retail, and banking to simplify interactivity and improve engagement. This report aims to help companies understand the future of user interfaces, encompassing the technologies and mindsets that influence their adoption, and the most likely growth opportunities. Global augmented/virtual reality (AR/VR) market revenue is expected to reach $661.4 billion by 2025, increasing at an astounding compound annual growth rate (CAGR) of 86.3% from 2019 to 2025 with AR applications in manufacturing, education/training, and automotive seeing huge growth. Beyond 2030, AR and VR will eventually merge, allowing users access to the total reality-virtuality cont ....
Global User Interfaces Markets, 2021-2025 - COVID-19 has Accelerated Use in Healthcare, Manufacturing, Education, Retail, and Banking prnewswire.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from prnewswire.com Daily Mail and Mail on Sunday newspapers.
Global User Interfaces Market Report 2021-2025: Future of User Interfaces Shaping New Consumer Experiences March 02, 2021 05:08 ET | Source: Research and Markets Research and Markets Dublin, IRELAND ResearchAndMarkets.com s offering. User Interface technologies have moved beyond the concept of simply representing machines to their users to enabling sophisticated and personalized interaction. The COVID-19 pandemic has accelerated their use in healthcare, manufacturing, education, retail, and banking to simplify interactivity and improve engagement. This report aims to help companies understand the future of user interfaces, encompassing the technologies and mindsets that influence their adoption, and the most likely growth opportunities. Global augmented/virtual reality (AR/VR) market revenue is expected to reach $661.4 billion by 2025, increasing at an astounding compound annual growth rate (CAGR) ....