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HaZimation Sets Max Beyond Digital Release | Animation World Network

The animated action-thriller, created entirely in Unreal Engine, follows Max, a boy held captive who tries to use his ability to create rifts in space and time to escape; available in the U.K. April 22 and the U.S. April 23 with spin-off video game coming mid-2025.

Real-time Animation Made Easy with ActorCore and iClone Omniverse Live Sync

3D animator and Cineshare CEO Pekka Varis shares his 3D crowd generation workflow for a cinematic night scene utilizing iClone Live Sync to NVIDIA Omniverse™, integrating ActorCore 3D characters and mocap animations to create a dynamic and engaging experience.

Real-time Animation Made Easy with ActorCore and iClone Omniverse Live Sync

3D animator and Cineshare CEO Pekka Varis shares his 3D crowd generation workflow for a cinematic night scene utilizing iClone Live Sync to NVIDIA Omniverse™, integrating ActorCore 3D characters and mocap animations to create a dynamic and engaging experience.

War is Over Highlights Brotherhood and Brutality in Protest for Peace

Dave Mullins and Brad Booker’s Oscar-shortlisted animated short, inspired by John Lennon and Yoko Ono’s 1971 song, ‘Happy X-Mas (War is Over), and animated in Unreal Engine at Wētā FX, showcases a game of chess, set on a battlefield, with a carrier pigeon delivering instructions on next moves - on the board and in the trenches - leading to a forgone conclusion: there are no

Seth MacFarlane s Ted Comes to Life in Real Time with ViewScreen Studio

The new comedy, which premieres January 11 on Peacock, uses innovative production visualization technology from the famed creator’s company, Fuzzy Door Tech, to film an animated lead character alongside other actors.

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