May 6, 2021 07:00 EDT
Metro Exodus Enhanced Edition launches today and PC (and will soon be released on next-generation consoles, too, albeit with a more limited feature set) as the first triple-A game that actually requires a graphics card with hardware support for ray tracing, and we ve got the chance to check it out in the past few days.
Let s begin with a brief technical explanation of what the talented developers at 4A Games actually focused on enhancing.
It s important to note that the developers themselves admit to be still using rasterization methods at certain points of the process, which means there s still a hybrid renderer at play here. To be more specific, they use it to determine the primary rays cast from the camera, as it s still a very efficient way that doesn t meaningfully sacrifice quality. These rasterized positions are then used via the lighting equation to generate direct illumination for a given surface.
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