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Transcripts For BBCNEWS Click 20240701

by the war in ukraine. and tyson fury will take on dillian whyte later, in what s expected to be one of the biggest all british heavyweight fights in boxing history. now on bbc news. click is in madrid, looking at whether vr can be used to help children manage chronic pain. this week, another chance to see if video games can play the pain away. the vfx that made bond make that bend, and there was this enterprising young fellow. in the shadow of battersea power station in london, the future of mankind hangs in the balance. our two heroes are on a desperate mission to save the earth from being wiped out by an asteroid. hang on, you re bashing some boxes around now. what s this? 0oh! 0h! 0k, well done. bit near. 0h! and quite frankly, they re being hopeless about it. do you want some nitrogen? can i throw it to you? 0k, i ve got no feet. yeah, throw it to me. all right. look, they you go. can i catch it? got it. 0k, well, what am i actually doing with it now? erm, i don t know.

Transcripts for BBCNEWS Click 20240604 02:35:00

the mdoloris machine. it monitors a person s autonomic nervous system, which unconsciously regulates body processes, such as breathing, blood pressure and heart rate, so doctors can, at a glance, see the level of distress a patient may be in. the lower the number out of100, the more they are in, it quantifies pain. we looked at this machine last year where doctors said it helped assess how much pain someone was actually in, so they could administer the right amount of painkillers, so as not to over or under dose them. and it was critical in treating covid patients as well. but now, they re using it to try and prove one of the most popular theories around. there have been various studies over the years looking into the relationship between gaming and pain, and by using this machine, they can objectively say when someone is feeling more or less pain. but why are video games having this effect? now, this trial has been

Transcripts for BBCNEWS Click 20240604 00:34:00

now, we re notjust here playing games for the sake of it, rather it s said to reduce the pain that these kids feel. a trial at this hospital has been studying these children, who often feel pain due to their condition, and the adverse effects of chemotherapy. the mdoloris machine. it monitors a person s autonomic nervous system, which unconsciously regulates body processes, such as breathing, blood pressure and heart rate, so doctors can, at a glance, see the level of distress a patient may be in. the lower the number out of100, the more they are in, it quantifies pain. we looked at this machine last year where doctors said it helped assess how much pain someone was actually in, so they could administer the right amount of painkillers, so as not to over or under dose them. and it was critical in treating covid patients as well. but now, they re using it to try and prove one of the most popular

Transcripts for BBCNEWS Click 20240604 03:35:00

the mdoloris machine. it monitors a person s autonomic nervous system, which unconsciously regulates body processes, such as breathing, blood pressure and heart rate, so doctors can, at a glance, see the level of distress a patient may be in. the lower the number out of100, the more they are in, it quantifies pain. we looked at this machine last year where doctors said it helped assess how much pain someone was actually in, so they could administer the right amount of painkillers, so as not to over or under dose them. and it was critical in treating covid patients as well. but now, they re using it to try and prove one of the most popular theories around. there have been various studies over the years looking into the relationship between gaming and pain, and by using this machine, they can objectively say when someone is feeling more or less pain. but why are video games having this effect?

Transcripts for BBCNEWS Click 20240604 11:51:00

and in order to do that, we simulated a cg world where the lighting was exactly the same. and then we used a number of techniques to copy and mimic what we were seeing in the computer. so rather than. we still used the photography and built on top of it rather than replacing it whole hog. but we used the simulation to tell us what that should look like. the director, cary fukunaga, is very keen to keep as much of the stuff that he had shot as he could. that included the people, that included the buildings, the trees even, but the trees didn t have snow on. so each tree had to be, particularly for the close up trees, it had to be modelled in cgi to look exactly like the trees that were there. we put snow on them digitally, but then lifted the digital snow off and put them on top of the real trees that were in the plate.

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