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Gamasutra: Josh Bycer's Blog - What Does Accessibility Mean in Game Design


What Does Accessibility Mean in Game Design
by Josh Bycer on 04/30/21 11:23:00 am
 
The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
 
I recently had a chat with Steven Spohn of Ablegamers that will be going up soon on my channel and site. In it, we talked about what accessibility means not only for game designers but for the consumers who are playing games. Discussing the misconceptions and myths about accessibility made me think again about approachability and accessibility, and I wanted to take a chance to revise my thoughts on the topic. ....

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