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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.] ROSWELL, Ga. – May 14, 2021 –Tripwire Interactive, developers of the Killing Floor, Rising Storm and Maneater franchises, and Tripwire Presents, the publishing division that focuses on releasing great games from other independent studios, including Chivalry 2, Espire 1: VR Operative and Road Redemption, today announced the implementation of their innovative and exciting Next Gen Work Model, a new hybrid work plan that will allow all members of the studio full flexibility in designating the balance between in-office and remote work. Starting immediately, the Next Gen Work Model will allow Tripwire employees to create their own individual plan with the option to work hybrid in-office and remote in any variation of their choosing, fully remote, or fully in-office. By offering fully customizable hybr ....
Tripwire Interactive, who most recently garnered acclaim for the ShARkPG Maneater, is instituting a new customizable “Next Gen Work Model” designed to foster creativity, work/life balance, and flexibility for all employees, both existing and new. After the pandemic forced studios to work from home, many have wondered what coming out on the other side of this worldwide event will look like. In addition, conversations around crunch, work/life balance, and creative cultures in game development studios have reached a critical mass. Tripwire’s Next Gen Work Model is named as such because it is designed to move game development into the future, offering its employees the ability to customize their own plans for both in-office and at-home work. Employees can choose any variation of a hybrid schedule, fully remote, or fully in the office, in order to best fit their own lives and creative needs. ....