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It's been a long journey but Valve's Samuel Pitoiset has now enabled VK EXT shader object support by default with Mesa's Radeon Vulkan driver 'RADV' for the upcoming Mesa 24.1 release. ....
Thanks to Valve's open-source developers, the Mesa Radeon Vulkan driver 'RADV' has landed experimental support for transfer queues for facilitating SDMA image copies. ....
Thanks to prolific Mesa RADV contributor Samuel Pitoiset of Valve's Linux graphics team, a fix is on the way for addressing various issues with Unreal Engine 4 and Unreal Engine 5 games running on Linux. ....
While the original AMD Navi GPUs featured Next-Gen Geometry (NGG) support, it was borked for some GPUs and initially didn't work out quite as well as planned for vertex and geometry processing ....